Yeah, I saw that on RHDN and was curious so I'd asked the staff to dig deep into it. So someone had
investigated about it and the
creator of the new hack had explained the why's of it. So thank you, filler, for shining a light on the differences between the two 'similar-looking' hacks for this action game.
I wish you and Esperknight Godspeed to completing some of your fan-translated patches for the obscure Japanese computer games. I like when those systems are getting their fair share of the romhackers' attention, especially the PC-FX - it's so underrated! My favourite of those by far was the FM-Towns! The old LucasArts adventures looked and sounded best on that platform at the time! As I mentioned in my
thread on the history of emulation this
Emulation General wiki site doesn't even have any FM-Towns topic page, much to my consternation!
Team Innocent perhaps looks the closest to being released - I like Elmer's VWF & font insertion in there.
It's nice to see that a
new group has popped up to cover more PC-98 projects, that's cool as. That computer was a bit behind the 16-bit consoles' technical strength but still just OK and showed a crucial phase in time for how some Jap developers used to build their games in certain genres and with different user interface designs. They're either progressing on or planning to do:
Brandish 2 Renewal for PC-98,
46 Okunen Monogatari for PC-98 with other PC-98 projects planned as well,
AIZA:
New Generation and
Xak I. They've built a
PC-98 Resources page for anyone who is interested.
You do have three SFC scripts that no-one's taken up? Why not? Will Kingmike return to romhack two of those into patches? I'd love for that to happen since he's got his own unique style all to his own! He was good back then.
EDIT (21/04/2016): Good news, the Heroes of Legend team as stated above is now feeling confident about their progress on the translation project for
46 Okunen Monogatari / E.V.O (PC-98).