taskforce wrote:
Yeah, I've played a few of them and never enjoyed any of them. At least the battle part. Even persona 1 was a chore to play through those things for me, as much as I liked it. They were just never fun to me. I prefer a top down dungeon just like the rest of the game for my part. The game engine is kind of looking more similar to Lunar than either FF or DQ
That's a good thing IMO. Maybe you steal the lunar dungeon idea too. Although I prefer the random encounters on Sega CD over on screen like on PSX. But hey, this is just kicking around a can of ideas that you can feel free to ignore
The engine is in a state where a game could actually be produced from it.
It would take some a team of people to get it going though.
All the enemy animations, weapon animations, etc were taken from DQ3. I ripped the
tiles, sprite animation data from the ROM. I remember trying to use some guys PCX files
that he took a long time for him to do. I ripped that crap in a half day or so.
Hacking is fun. Anyway. Map design, Sprite layout, events, items, text. All that
would need to be done. What I have is just thrown together.
Example. This is a sequence I put together using event flags and stuff from a king...
EDIT: Using code sucks... Font color is not good.
;------------------------;
; ;
;------------------------;
script _GraleStoneCastle_obj_3_
;
flag iYesNo
flag iEvent
; GetEventFlag GraleStoneKing iEvent
if ( GraleStoneKing == 0 )
;
Text
[no-auto]Welcome, young traveler. What is
your reason for visiting me this day?
I must say, I am a very busy man.[key]
[clrs]
If you have not heard, my daughter
has been kidnapped by those fiends of
the dark! Cowards I tell you! These\w02
BEAST have angered me greatly![key]
[clrs]
I am willing to reward any brave soul
that can return my beautiful daughter
to my kingdom.\w4
end
ChoiceWindow.Bottom "Say, would you be interested in such a task, my dear boy?"
"Yes"
"No"
end
GetChoice( ARROW, iYesNo )
;----------------------------
if ( iYesNo == 0 )
;
Text
[no-auto]Oh thank you, my dear boy![key]
[clrs]
Here\1, take this gold and purchase
some supplies for your journey.[key]
[clrs]
Don't let me down, son. We are all
counting on you!\w2
end
Money.Add 400
ShowMessage.timer "You received 400 Gold pieces!"
SetEventFlag( GraleStoneKing, 1 )
return 0
else
Text
"Well, I'm sorry to hear that.\w02 I guess I'll have to wait for another brave traveler to assist me.[key]"
end
endif
;
elseif ( GraleStoneKing == 1 )
;
Text
"Please find my beloved daughter. I really fear for her life...[key]"
end
;
; SetEventFlag( GraleStoneKing, 2 )
;
elseif ( GraleStoneKing == 2 )
;
Text
"Thank you so much! You are indeed a true hero! I can't thank you enough! Please accept 1200 Gold pieces for your trouble. Thank you again![key]"
end
Money.Add 1200
SetEventFlag( GraleStoneKing, 3 )
;
return 0
;
elseif ( GraleStoneKing == 3 )
;
Text
"Thank you so much! I am soo happy to have my daughter back home with me.[key]"
end
;
endif
ends