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Post subject: Bah! What I do in my spare time. :)
PostPosted: Sun Dec 16, 2012 11:56 pm 
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Here, have a look. I doubt it will go anywhere. Sorry for the lack of sound. :(
My Fan-made game and The Editor used to make the game. :)


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Post subject: Re: Bah! What I do in my spare time. :)
PostPosted: Tue Dec 18, 2012 3:29 am 
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Did you ever decide on a story for this game?


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Post subject: Re: Bah! What I do in my spare time. :)
PostPosted: Tue Dec 18, 2012 4:12 am 
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Draken wrote:
Did you ever decide on a story for this game?

Nah. Too much time spent on mechanics, tricks, etc. Still a lot of code that needs fixing and stuff. Story would be nice though.


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Post subject: Re: Bah! What I do in my spare time. :)
PostPosted: Thu Dec 20, 2012 2:57 am 
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Very awesome looking! It's very exciting to think about what you could do with your own game. Are you going to make a Dragon Quest "doujin" game? Did you base this off of code from a DQ game?


The Devil takes notes from Lina Inverse? That sounds about right.

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Post subject: Re: Bah! What I do in my spare time. :)
PostPosted: Thu Dec 20, 2012 5:02 am 
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filler wrote:
Very awesome looking! It's very exciting to think about what you could do with your own game. Are you going to make a Dragon Quest "doujin" game? Did you base this off of code from a DQ game?

Nah, this is basically a mixure of DQ, FF and custome stuff. a lot leaning the DQ way. I once had an active battle system but didn't think it fit a DQ game. The game has a few more tricks not shown in the preview. I created a scripting engine and compiler just for this game...

here is a link to another Gameplay Video. This one showing move dungeon crawling.

here is a pic of my script editor. the syntax will look familiar to C and basic coders. :)


Attachments:
File comment: More scripting!
script2.png
script2.png [ 76.8 KiB | Viewed 12403 times ]
File comment: scripting baby!
script.png
script.png [ 73.55 KiB | Viewed 12403 times ]
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Post subject: Re: Bah! What I do in my spare time. :)
PostPosted: Thu Dec 20, 2012 2:06 pm 
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Looking good, except the 3D dungeon part. Yuck! I really hated those things. Anyway, nice job.


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Post subject: Re: Bah! What I do in my spare time. :)
PostPosted: Thu Dec 20, 2012 4:38 pm 
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taskforce wrote:
Looking good, except the 3D dungeon part. Yuck! I really hated those things. Anyway, nice job.

Hahah thats funny. Im no fan of the dungeon crawl in 3D either but i did
Enjoy playing shining in the darkness and that is where i got my idea from.
Its only raycasting and not 3D anyway. Not THAT good of a coder.


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Post subject: Re: Bah! What I do in my spare time. :)
PostPosted: Thu Dec 20, 2012 7:04 pm 
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Yeah, I've played a few of them and never enjoyed any of them. At least the battle part. Even persona 1 was a chore to play through those things for me, as much as I liked it. They were just never fun to me. I prefer a top down dungeon just like the rest of the game for my part. The game engine is kind of looking more similar to Lunar than either FF or DQ :) That's a good thing IMO. Maybe you steal the lunar dungeon idea too. Although I prefer the random encounters on Sega CD over on screen like on PSX. But hey, this is just kicking around a can of ideas that you can feel free to ignore :P


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Post subject: Re: Bah! What I do in my spare time. :)
PostPosted: Fri Dec 21, 2012 1:35 am 
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taskforce wrote:
Yeah, I've played a few of them and never enjoyed any of them. At least the battle part. Even persona 1 was a chore to play through those things for me, as much as I liked it. They were just never fun to me. I prefer a top down dungeon just like the rest of the game for my part. The game engine is kind of looking more similar to Lunar than either FF or DQ :) That's a good thing IMO. Maybe you steal the lunar dungeon idea too. Although I prefer the random encounters on Sega CD over on screen like on PSX. But hey, this is just kicking around a can of ideas that you can feel free to ignore :P


The engine is in a state where a game could actually be produced from it.
It would take some a team of people to get it going though.
All the enemy animations, weapon animations, etc were taken from DQ3. I ripped the
tiles, sprite animation data from the ROM. I remember trying to use some guys PCX files
that he took a long time for him to do. I ripped that crap in a half day or so. :)
Hacking is fun. Anyway. Map design, Sprite layout, events, items, text. All that
would need to be done. What I have is just thrown together. :(

Example. This is a sequence I put together using event flags and stuff from a king...

EDIT: Using code sucks... Font color is not good. :(
;------------------------;
; ;
;------------------------;
script _GraleStoneCastle_obj_3_
;
flag iYesNo
flag iEvent

; GetEventFlag GraleStoneKing iEvent

if ( GraleStoneKing == 0 )
;
Text
[no-auto]Welcome, young traveler. What is
your reason for visiting me this day?
I must say, I am a very busy man.[key]
[clrs]
If you have not heard, my daughter
has been kidnapped by those fiends of
the dark! Cowards I tell you! These\w02
BEAST have angered me greatly![key]
[clrs]
I am willing to reward any brave soul
that can return my beautiful daughter
to my kingdom.\w4
end

ChoiceWindow.Bottom "Say, would you be interested in such a task, my dear boy?"
"Yes"
"No"
end
GetChoice( ARROW, iYesNo )

;----------------------------
if ( iYesNo == 0 )
;
Text
[no-auto]Oh thank you, my dear boy![key]
[clrs]
Here\1, take this gold and purchase
some supplies for your journey.[key]
[clrs]
Don't let me down, son. We are all
counting on you!\w2
end

Money.Add 400
ShowMessage.timer "You received 400 Gold pieces!"

SetEventFlag( GraleStoneKing, 1 )
return 0
else
Text
"Well, I'm sorry to hear that.\w02 I guess I'll have to wait for another brave traveler to assist me.[key]"
end

endif
;
elseif ( GraleStoneKing == 1 )
;
Text
"Please find my beloved daughter. I really fear for her life...[key]"
end
;
; SetEventFlag( GraleStoneKing, 2 )
;
elseif ( GraleStoneKing == 2 )
;
Text
"Thank you so much! You are indeed a true hero! I can't thank you enough! Please accept 1200 Gold pieces for your trouble. Thank you again![key]"
end

Money.Add 1200
SetEventFlag( GraleStoneKing, 3 )
;
return 0
;
elseif ( GraleStoneKing == 3 )
;
Text
"Thank you so much! I am soo happy to have my daughter back home with me.[key]"
end

;
endif
ends


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Post subject: Re: Bah! What I do in my spare time. :)
PostPosted: Fri Dec 21, 2012 2:13 am 
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Hmm... Looking pretty nice! It could be fun to write a DQ fan game, but I'd feel like I'd have to go back and replay all the games int he series in order to get in the mind-frame for the task. If anyone out there has some great story ideas, this is your chance to speak up ;)


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