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It is a super addictive game. I really enjoyed the characters.
Yes, too bad there isn't much more on the mercenaries' background.
The universe is quite something, too. I didn't found the story and the characters that great to be honest - but the world, the universe, the ambiance... Hell, it did hooked me ! And still do ! Not to mention those graphics that has a something artistic... (Even in Lennus 1 !)
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I seem to recall that L-I (PQ) occurred 10 years sooner. L-III was planned, according to the debugging dialogue, but was obviously canceled. I would like to create and write L-III, if I had an engine to import all of the imagery and necessary pieces of the game.
Mmmh, what do you mean by that ? What debugging dialogues are you mentioning ?
Say... Create and write a Lennus-III wouldn't be a little thing to do. What did you need exactly ? Maybe I can help... Hey, if you're going to write a L-III fangame, don't leave me behind; simply because I want to be a great scenarist (Peoples around me says I'm somewhat a good scenarist, and I have a passion for writing and screenwriting) and would be delighted to help you out on the story. Lennus-II have not a great story maybe, but I didn't means I didn't liked it : I loved the whole concept, the New Immortals, Raiga and Granada... Yeah, I mean, there is a lot of potential. And I like this potential, and especially, the whole ambiance of the game. I'm just meaning this potential isn't fully used, maybe because of the time when the game was release (the SNES-era, where the story had still difficulty to overcome some basis). But, one thing is sure : Lennus has something unique, and it gave me an enormous flow of inspiration like I didn't got such for a long time !
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The whole acti-raigan concept centered around a character who was created as an amoral super-entity. But Farus bonded with the Andelese, Eltzians, etc., just as Petro gambled he would, otherwise, we would have had the REAL Great Union, and the ending would have been totally different.
But on a certain side, from the moment Petro took over Farus, wasn't it obvious Farus would become a good person ? And to this end, this isn't what interest me the most : Granada, as himself an Acti-Raigan, was raised on Raiga. I mean... Does that mean that, since Farus became good with the influence of Eltzan and Lennusians, Granada became bad because of Raigans ? And so, that would mean Raiga itself was allright with what was doing Granada and the New Immortals which are also Raigans. The situation on Raiga is unknown, but what if peoples here actually wanted someone like Granada to become like that and make such crazy plan ? What if Farus became good because of Eltz, when Granada became evil because of Raiga ? It is a very interesting point to consider, because as Midia said, they awakened both in a common time, and grew from the same neutral line. Don't you find fun to immagine Granada being the good-pal and Farus the crazy almighty-evil by inverting the roles ? :p
No, I never imagined who Petro was, not until I played the beta that Draken gave me, up to that point. Then, I held up release half a year because I became obsessed with re-writing the story following exhaustive research. Draken finally caved in, hee-hee...! After Mystic Ark, I KNEW you would like the dark villain.[GREAT SPOILERS]
Well, maybe it is because I didn't played Lennus 1 but... Of course, you can't guess WHO is Petro the first time but... Tying things together, it become more and more clear : He's from another planet, You meet Midia who tell she's from the same origin as Petro, then Daphne say Petro already came here to ask her helps, and not to mention that peoples in Lennus tell you that Chezni is gone since a certain time. In the end, it's some evidence, but maybe someone who has played Lennus-1 would have more difficulty to got it because... Well... It's hard to immagine Chezni becoming bald.
To this end, yes, I love the design of normal Granada. Well, its end boss form don't gave me such attention, but his normal stand has a somewhat original design, an "Evil God" feel. A feel I like, because the very think I loved in Lennus-II's story, is the whole "Evil gods" things, with crazy Raigans like Barts who think the whole world is only a playground for them. I must say, a lot of my favorite villains suit a similar line : Being a strange, over-powered foe/god-like with an intriguing, antepathetic and somewhat original design, or else, villains who has true reasons of acting like that, if it isn't, a truly understandable motive. Things like that. For Darkness of Mystic Ark for example, I did understood the madness he came through with the Dark World where he grew up; becoming disgusted day by day, it's clearly something you understand and feel through the notes in the Dark World, which is like "a little walk in Darkness' mind and past". Here, you wonder how he did became the monstruosity he is, of course, but you understand a little more why he is like that, and he don't feel as much a random villain as sooner in the game. (Where you virtually just hear about him or hear him laugh at you at World 4)
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I'm glad you finally waxed Boo-zoo. That guys kills you while you're laughing at him in a light-hearted way!
... That's exactly that. <<
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BTW, a group of French Slayers fans have introduced themselves here. Slayers should be our next release - this spring most likely.
Hum ? French you say ? That does make me think... I should try to translate some parts of the script of Lennus-II, just for fun and training. My main passion is writing. It's crazy how some characters make incredible speechs of a dozen of lines, things such as I rarely seen in a game. I notably think of Granada... (Heck, how long is his final speech ? I transcribed it all, and it take at least 30 lines !)