filler wrote:
I think the Slayers game we worked on does, though I don't remember well, maybe not. At any rate, it's a feature of a lot of older games until they decided that it seemed silly and started programming around it.
Slayers did. After a while I sort of anticipated a rhythm of attack, spread my strikes logically, and then it happened very infrequently. When it did, I always chuckled and cursed at the same time because it sort of made the attackers look goofy, adding to the madcap character of the game. I didn't notice this happening in PM, and I played two complete games.