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Feda finally translated http://dynamic-designs.us/d-dforum/viewtopic.php?f=9&t=6 |
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Author: | CRV10 [ Fri Dec 31, 2010 2:25 am ] |
Post subject: | Re: Feda finally translated |
Hey guys found another one.... I got this one at Area 10 when I entered camp & was talking to people, in this case Jeda. By the way, sorry guys if it takes me weeks finding these things as I don't actually play the game that much as I find the game's pace a bit too slow at times. |
Author: | Wildbill [ Fri Dec 31, 2010 1:27 pm ] |
Post subject: | Re: Feda finally translated |
CRV10 wrote: Hey guys found another one.... Fixed... Thanks! Well, you're near the end now.
I got this one at Area 10 when I entered camp & was talking to people, in this case Jeda. By the way, sorry guys if it takes me weeks finding these things as I don't actually play the game that much as I find the game's pace a bit too slow at times. |
Author: | CRV10 [ Sat Jan 15, 2011 8:50 pm ] |
Post subject: | Re: Feda finally translated |
I finally beat the game just a few minutes ago And boy let me tell you, that Final battle with Cobalt was insane! I haven't found any other typos after those two I found thankfully. I thoroughly enjoyed the game's story & I have you guys to thank for that |
Author: | Wildbill [ Sun Jan 16, 2011 12:00 am ] |
Post subject: | Re: Feda finally translated |
CRV10 wrote: I finally beat the game just a few minutes ago Glad you did. You may have indicated earlier, but did you play Law or Chaos? Will you play a new game someday with the opposite alignment?
And boy let me tell you, that Final battle with Cobalt was insane! I haven't found any other typos after those two I found thankfully. I thoroughly enjoyed the game's story & I have you guys to thank for that |
Author: | CRV10 [ Sun Jan 16, 2011 8:33 am ] |
Post subject: | Re: Feda finally translated |
I went with Law for this first run & let me tell you it was very hard to resist the temptation of killing every God damned enemy on every battle scenario, especially towards the later parts at around area 8 up to the end. You see my main gripe with the game is that those damned AoE (Area of Effect or simply multi-targetting attack) mages do huge amounts of damage on my troops if I don't kill 'em first. Also, I don't know if it's a game bug, but I noticed there are instances when if you level up in battle your character that leveled up sometimes do not receive a stat boost, whereas if they do get a level up at the mission de-briefing screen (once you win a mission) they always do get stat boosts. This was very annoying because Shane (my Favorite Flying unit) had little HP towards the final battle. Will I do another run on the opposite path you ask? Sure, at least that path is easier, just kill, kill, kill! LOL! Gaining experience should be easier on Chaos since all I need to do is kill everything on sight |
Author: | Red Soul [ Fri Jan 21, 2011 7:52 pm ] |
Post subject: | Re: Feda finally translated |
Congrats on finishing the game CRV 10 ^.^ I did several playthroughs on both alignments and I'd say both come with their own rewards, although Chaos is remarkably easier thanks to Ryoukhan when fighting against Cobalt. As a counter balance you'll only get a mage much later in the game, so enemy mages will be a problem until then. To for fighting enemy mages, just use your first two turns to cast magic shield on everyone, and spells will do paltry damage at best even if a unit originally had low MDef. The stat bonuses upon level up no yielding anything may not be necessarly a bug, I've seen it happen in Shining Force as well, although rarely. You'll find it will be easier to keep everyone well suited in the chaos path, so a few ungained attributes shouldn't matter then. |
Author: | ReyVGM [ Sun Mar 06, 2011 4:07 am ] |
Post subject: | Re: Feda finally translated |
Heya guys. Noob here I hope it's ok to ask, but do you have save states for every ending? Would it be possible to provide them to me? Or at least a save before the last battle. I would like to make codes to change the alignment, plus, I want to record all the endings too. Thanks in advance! |
Author: | Red Soul [ Mon Mar 07, 2011 11:44 pm ] |
Post subject: | Re: Feda finally translated |
I'll see what I can do, thanks for your interesting initiative. I'll PM you the files once I have them set. |
Author: | ReyVGM [ Tue Mar 08, 2011 4:19 am ] |
Post subject: | Re: Feda finally translated |
Excellent Red Soul. Thanks a million! |
Author: | Red Soul [ Tue Mar 08, 2011 5:05 am ] |
Post subject: | Re: Feda finally translated |
If you'd rather have save states, just tell me the emulator you use, I test the patches with several. |
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