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Post subject: Re: Feda finally translated
PostPosted: Wed Oct 27, 2010 4:03 am 
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Red Soul wrote:
Sure, wil ldo ^.^'' my fault really as during testing for the revision I played the rom pre patched and didn't test a clean on so see its "headerness".
I'll email you a new paragraph later today Bill, sorry.
It's not your fault. It's not anyone's fault. Just asking for help. (Halp...!) Thanks!


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Post subject: Re: Feda finally translated
PostPosted: Wed Oct 27, 2010 8:02 am 
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Wildbill wrote:
Red Soul wrote:
Sure, wil ldo ^.^'' my fault really as during testing for the revision I played the rom pre patched and didn't test a clean on so see its "headerness".
I'll email you a new paragraph later today Bill, sorry.
It's not your fault. It's not anyone's fault. Just asking for help. (Halp...!) Thanks!


The email has been sent, make sure to pay your email box a visit ^.^


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Post subject: Re: Feda finally translated
PostPosted: Thu Nov 18, 2010 9:05 am 
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Hey fellas, I'm sorry to be a gate crasher, yet again ;(

But I did find one typo you guys missed:

It's from one of the walking NPCs over at the town before the Holy City at Cule lake.

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Also at first I thought stinger's "Ordnance" word was also a typo as I thought he meant "ordinance" but I checked ordnance out via Google & I am relieved that it was indeed correct.

Again, sorry for the uber large screenie as I do play at such a large screen size.


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Post subject: Re: Feda finally translated
PostPosted: Thu Nov 18, 2010 10:11 am 
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delpoyed, that's a term we coined for when you told them to go but gave them no time frame for getting there and doing there job :P (Of course I'm kidding)

Thanks for the find :)


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Post subject: Re: Feda finally translated
PostPosted: Thu Nov 18, 2010 6:25 pm 
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taskforce wrote:
delpoyed, that's a term we coined for when you told them to go but gave them no time frame for getting there and doing there job :P (Of course I'm kidding)

Thanks for the find :)


LOL!

Well if you look at it that way & just "envision" that particular NPC as just some old & senile drunk who you randomly talked to on the street, I think delpoyed would work :)


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Post subject: Re: Feda finally translated
PostPosted: Fri Nov 19, 2010 3:35 am 
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Haha gee, something actually escaped my eyes did it? thanks for the find CRV10


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Post subject: Re: Feda finally translated
PostPosted: Fri Nov 19, 2010 5:47 am 
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Red Soul wrote:
Haha gee, something actually escaped my eyes did it? thanks for the find CRV10
Yeah, I've been looking for you with a switch ever since I spotted that graphic!

Seriously, it's a new word. "Del" is Spanish, meaning "of the", and poyed is is misspelling of a term that means "people who are gorged with poi". So, the word means "Of the soldiers who are cramming their gourds full of Hawaiian poi when they outta be out guarding their pop, I mean, the Pope!"

Seriously, I'll just insert this one in there quietly and sneak it into the upload.


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Post subject: Re: Feda finally translated
PostPosted: Sun Nov 21, 2010 7:04 am 
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Guess I'll have to do another Feda replay once Burning Heroes is done haha.
Incidentally, Alexander_13 has been playing the Saturn version and as far as he tells me
all the bugs present in the SNES original have been fixed there.
Cool eh?


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Post subject: Re: Feda finally translated
PostPosted: Sun Nov 21, 2010 2:34 pm 
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Red Soul wrote:
Guess I'll have to do another Feda replay once Burning Heroes is done haha.
Incidentally, Alexander_13 has been playing the Saturn version and as far as he tells me
all the bugs present in the SNES original have been fixed there.
Cool eh?
Alex has sent me some Feda Remake progress reports, but I've been so busy with BH and CS work, I haven't had time to thank him yet. I wonder if he's playing on an emulator or console.


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Post subject: Re: Feda finally translated
PostPosted: Sun Nov 21, 2010 3:09 pm 
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Hi I'm playing with the emulator SSF_010_alpha_R4 but I'm playing with the chaos characters.


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