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Aaalmost there... http://dynamic-designs.us/d-dforum/viewtopic.php?f=71&t=1095 |
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Author: | Sherkel [ Thu Apr 15, 2021 3:16 am ] |
Post subject: | Aaalmost there... |
Author: | Sherkel [ Thu Apr 15, 2021 4:38 am ] |
Post subject: | Re: Aaalmost there... |
And done. As with the rest of the puzzles, nowhere near as hard as it looks. What's this now, a boss? I'll leave this to look forward to on the nightly four hour walk. The guide also said something about Lin... |
Author: | umegamer [ Thu Apr 15, 2021 6:32 am ] |
Post subject: | Re: Aaalmost there... |
Protip for Snes9x users: Record a savestate before the gems start moving and start AVI recording until they stop. Now playback the video in reverse and slow-mo for the solution. |
Author: | Sherkel [ Fri Apr 16, 2021 2:53 am ] |
Post subject: | Re: Aaalmost there... |
That's how I did the first puzzle! The 2x2 one seems a lot harder than this, though I could be wrong. There's no workaround for the 3x3 as seen here, though: it starts out in a scrambled state. As an aside, if you're able to emulate a second controller, just hold B on it and it will undo the moves made in the 2x2 puzzle, including the hermit's. Seems like even the creators needed an anti-frustration feature on that one! While I'm at it, may as well leave another screenshot. No need to be draggin' my weight around anymore; the great Dragon Sage can fly! (That new field theme...*chef's kiss*) |
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