Hoping to make your life's design a bit more dynamic!

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Post subject: Bug Reporting Thread!
PostPosted: Sun Aug 14, 2016 8:27 pm 
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Please post any bugs you encounter in this thread.


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Post subject: Re: Bug Reporting Thread!
PostPosted: Sun Aug 14, 2016 9:43 pm 
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Well, I don't have any bugs to report or anything, but I just wanted to say congratulations on yet another fine release! So, I'm assuming that this game is a lot like Magical Drop from what I can tell by looking at the screen shots. This is one of those series of puzzle games that have a lot of different versions and variations. Kind of like Puyo Puyo, Kirby's Avalanche and Dr. Robotnik's Mean Bean Machine type of games that spanned across many different consoles and handhelds (mostly on the SNES and Sega Genesis though during the 90's).


"Truly, if there is evil in this world, it lies within the heart of mankind."
- Edward D. Morrison (Tales of Phantasia)


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Post subject: Re: Bug Reporting Thread!
PostPosted: Mon Aug 15, 2016 6:27 am 
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FYI: I tried downloading the ips but the archive had the bps in it.


The Devil takes notes from Lina Inverse? That sounds about right.

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Post subject: Re: Bug Reporting Thread!
PostPosted: Mon Aug 15, 2016 6:28 am 
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Thanks, I've fixed it. They were right on the project page, I failed to change the dir name when I copy pasted on the download page. Sorry about that.


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Post subject: Re: Bug Reporting Thread!
PostPosted: Mon Aug 22, 2016 12:11 am 
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At the request of people on romhacking.net, I've designed a new more legible font for SMSSFP, do you guys like this font? I know the y and g are off baseline but that is the only way this will work and look right.

New font is the first screenshot, old font is the second one.

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Personally, as much as I hate thin fonts, I never found the old font unreadable in the slightest even with my terrible eyesight. (And I'm legally blind.) However, if you guys are having issues, I'm certainly happy to try and fix things.


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Post subject: Re: Bug Reporting Thread!
PostPosted: Mon Aug 22, 2016 6:02 am 
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Looks good to me. Seems like it might silence the fontroversy. ;)


The Devil takes notes from Lina Inverse? That sounds about right.

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Post subject: Re: Bug Reporting Thread!
PostPosted: Mon Aug 22, 2016 6:12 am 
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filler wrote:
Looks good to me. Seems like it might silence the fontrovercy. ;)
Haha!

taskforce wrote:
Personally, as much as I hate thin fonts, I never found the old font unreadable in the slightest even with my terrible eyesight. (And I'm legally blind.) However, if you guys are having issues, I'm certainly happy to try and fix things.

Yeah, I agree with you personally. I found the older font to be softer on the eyes because it's much easier to MAKE OUT the letters!

Edit: I've download all 4 variants of the first patch version for this game, phew! *Hands trembling! Though, on the game's page here it did say the latest version is at 1.02. The readme file is a surprisingly nice read. Also the re-design of the RPG sub-menus after the Completed English Projects drop-down menu is simpler than the previous revision. But could you please extrude the action-RPG group out from the RPG folder and into a new 'Action-RPG' sub-menu?


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Post subject: Re: Bug Reporting Thread!
PostPosted: Mon Aug 22, 2016 7:13 am 
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Sure, I can do that, sadly there is only 1 action RPG though, that was why I didn't bother.

Yeah, well this font change does match with my other graphics slightly better, and I'm perfectly OK with it. It is looking better. Need to make sure all is well and release tomorrow. The font has been copied to every place it needs to go, that took some time let me tell you. Especially reediting that brick graphic.


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Post subject: Re: Bug Reporting Thread!
PostPosted: Wed Aug 24, 2016 10:56 pm 
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Should have patch 1.01 out today or tomorrow guys, and the 1.02 which was a mistake on the project page is fixed.


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Post subject: Re: Bug Reporting Thread!
PostPosted: Sun Aug 28, 2016 5:24 am 
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Sorry guys, running a couple days late, making sure I got all the last minute details covered, good thing too, I had missed a few small things in the font when I redesigned it. I should have it out tomorrow.


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