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Post subject: Oni-II Is Back in Play
PostPosted: Tue Feb 25, 2020 7:53 am 
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Joined: Fri Oct 09, 2009 11:54 pm
Posts: 2340
Location: Virginia
This means two things:

1. I am back from another lengthy hiatus, but my time will remain limited through the winter and spring.
2. Tonight, I dug the Oni-II insertion structure and files out of the bottom of the deep locker and tested it.

Notes: A while back, Taskforce passed Oni-II back to me, to peck away on for a while. This doesn't mean we won't change our approach again, but for now, right away, I intend to do some test insertions and format a bit more text past the point where I left off several years ago.

If we run into freezes or crashes that require assembly skills to rectify and continue forward with writing the first draft - and we can't fix the problem(s) in house, this project may return to a moribund status.

Other projects are ahead of Oni-II in the queue, at the moment, all of them except Power of the Hired, Odyssea-I, and Destiny of an Emperor-GB.

Taskforce told me a while back he planned to hit Power of the Hired a few licks once Aretha-II was in the can.


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Post subject: Re: Oni-II Is Back in Play
PostPosted: Tue Feb 25, 2020 2:38 pm 
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Heh, funny you mentioned Power of the Hired. I was actually just poking at Power of the Hired yesterday finalizing the font (as I was having issues with it when I left off). Now, I'll try to help you and Bwah117 out on Aretha I, then I plan to get going on that one. It is a short game with a small script (for a strategy RPG), hopefully we can get it knocked out soon.


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Post subject: Re: Oni-II Is Back in Play
PostPosted: Thu Jan 07, 2021 5:46 pm 
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Eleven months later, just last evening, I beat this game in English - first in the world.

A fair amount of technical and coding fixes remain, areas that lie beyond my expertise.

Spoiler! :
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Post subject: Re: Oni-II Is Back in Play
PostPosted: Sat Jan 30, 2021 8:31 pm 
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Can't wait!!! :)


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