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SSMS-II enters in-house beta testing http://dynamic-designs.us/d-dforum/viewtopic.php?f=57&t=921 |
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Author: | Wildbill [ Fri May 11, 2018 7:21 pm ] |
Post subject: | Re: SSMS-II enters in-house beta testing |
Pete wrote: Wildbill wrote: I'm too busy trying to get Bongo` to hack two brand new RPGs for us to work on! Wildbill, please, give us a little hint here! |
Author: | Atelier Tohka [ Fri May 11, 2018 8:34 pm ] |
Post subject: | Re: SSMS-II enters in-house beta testing |
Swordmaster wrote: ::slow clap:: Bravo, Wildbill. That was awesome. I was reading Dark's dialogue just now, after the events of Jocque's Circus at Galahar. When I saw the words, "stealth translates", I thought to myself, "Wouldn't it be cool to squeeze in all the names Dynamic Designs used to go by?" Several lines of dialogue later, I am impressed. You are indeed a genius, sir. Even Aeon Genesis, though? Aren't they still active? They released patches for the five Great Battle games earlier this year, and Gideon has been giving updates on long-running projects as well as announced Hero Senki for translation. He's also talked about getting Masokishin wrapped up. That one's been announced as being in beta. |
Author: | ultpaladin [ Fri May 11, 2018 8:38 pm ] |
Post subject: | Re: SSMS-II enters in-house beta testing |
Two unannounced RPGs..... I'll hope for Verne World and Legend of Heroes: Dragon Slayer 2 |
Author: | Swordmaster [ Fri May 11, 2018 11:13 pm ] |
Post subject: | Re: SSMS-II enters in-house beta testing |
Sorry, Wildbill, I wasn't clear enough in Issue #0000601, about the Secret Seed. Spoiler! :
I'm not saying this is something that needs fixing, it's just really strange. Edit: In Issue #0000578: Menu issues, Notes: Wildbill: "Have heard nothing more on this..." I report that all of these issues are fixed. |
Author: | Wildbill [ Sat May 12, 2018 12:16 am ] |
Post subject: | Re: SSMS-II enters in-house beta testing |
ultpaladin wrote: Two unannounced RPGs..... I'll hope for Verne World and Legend of Heroes: Dragon Slayer 2 I will not announce yet, but as of today, Bongo` is VERY close to cracking them wide open! I'm excited at what I see.
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Author: | Wildbill [ Sat May 12, 2018 12:18 am ] |
Post subject: | Re: SSMS-II enters in-house beta testing |
Swordmaster wrote: Sorry, Wildbill, I wasn't clear enough in Issue #0000601, about the Secret Seed. Sounds like you have discovered some "secrets"!
Spoiler! :
I'm not saying this is something that needs fixing, it's just really strange. Edit: In Issue #0000578: Menu issues, Notes: Wildbill: "Have heard nothing more on this..." I report that all of these issues are fixed. |
Author: | Pete [ Sat May 12, 2018 9:02 am ] |
Post subject: | Re: SSMS-II enters in-house beta testing |
Wildbill wrote: Well, one of them is NOT DQ-VI. Wish it was! This will happen. The ultimate English version of DQ6. In the meantime I keep on enjoying your other work. And I'm curious about the two unannounced projects, of course! |
Author: | Bongo` [ Sun May 13, 2018 4:19 am ] |
Post subject: | Re: SSMS-II enters in-house beta testing |
Wildbill wrote: ultpaladin wrote: Two unannounced RPGs..... I'll hope for Verne World and Legend of Heroes: Dragon Slayer 2 I will not announce yet, but as of today, Bongo` is VERY close to cracking them wide open! I'm excited at what I see.Oh, they are cracked and dumped. Just waiting on translation support. Structures built, all is working as it stands. |
Author: | Bongo` [ Sun May 13, 2018 4:23 am ] | |||||
Post subject: | Re: SSMS-II enters in-house beta testing | |||||
ultpaladin wrote: Two unannounced RPGs..... I'll hope for Verne World and Legend of Heroes: Dragon Slayer 2 I had this game hacked ages ago. Lack of translation support again.
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Author: | ultpaladin [ Sun May 13, 2018 8:57 pm ] |
Post subject: | Re: SSMS-II enters in-house beta testing |
Well good luck finding a translator. Hopefully the game is distinct enough that maybe it will spark someone's interest. |
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