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SSmS 2 - Cheat Codes? http://dynamic-designs.us/d-dforum/viewtopic.php?f=57&t=694 |
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Author: | SylarDean [ Thu Jun 11, 2015 1:01 pm ] |
Post subject: | SSmS 2 - Cheat Codes? |
Hi guys.. i was wondering if ANYONE who has played the japanese version of this game has found ANY.. game genie, or Pro Action Replay codes for this game? Im playing thorugh it but ONE THING is for sure, the games freaking devastating with monster encounters.. 3 steps.. FIGHT! 4 steps.. FIGHT! 2 steps FIGHT! 5 steps FIGHT! .. i'm kidding NOT! this is really taking the enjoyment of the game out of it for me... SO! if anyone has a website that has SSmS-2 codes on it.. can you please link here? i've looked all over google and cant find ANYTHING! |
Author: | SylarDean [ Thu Jun 11, 2015 5:47 pm ] |
Post subject: | Re: SSmS 2 - Cheat Codes? |
WELL... I found some PAR codes.. BUT not one for "No Enemy Encounter" that was a bother, serching through www.google.jp and translating EVERY page i came across... LOL! |
Author: | Wildbill [ Thu Jun 11, 2015 7:24 pm ] |
Post subject: | Re: SSmS 2 - Cheat Codes? |
SylarDean wrote: WELL... I found some PAR codes.. BUT not one for "No Enemy Encounter" that was a bother, Good luck. Very little out there with this game.
serching through http://www.google.jp and translating EVERY page i came across... LOL! |
Author: | filler [ Thu Jun 11, 2015 11:40 pm ] |
Post subject: | Re: SSmS 2 - Cheat Codes? |
I checked wazap what they have are tips more than cheats: https://translate.google.com/translate? ... t=&act=url |
Author: | SylarDean [ Thu Jun 11, 2015 11:51 pm ] |
Post subject: | Re: SSmS 2 - Cheat Codes? |
thanks guys, i'm just SHOCKED! how the game takes such a BIG leap forward in terms of how much better it is than the first.. BUT there's things in Ssms-2 that's changed for the worse, encounter rate being the main.. its NOT so bad out on the world map but its a whole new kettle of fish in dungeons. |
Author: | Wildbill [ Fri Jun 12, 2015 1:00 am ] |
Post subject: | Re: SSmS 2 - Cheat Codes? |
SylarDean wrote: thanks guys, i'm just SHOCKED! how the game takes such a BIG leap forward in terms of how much better Heh, you noticed that, huh? Different may be better, after all. But to hack in a change to the encounter rate would not be a true port, right? It's handy for writers and... ummm... sanctuary builders to turn off encounter rates occasionally, but... Well, at least it saves people from grinding, right?it is than the first.. BUT there's things in Ssms-2 that's changed for the worse, encounter rate being the main.. its NOT so bad out on the world map but its a whole new kettle of fish in dungeons. SSMS-II has a fantastic story. It's constructed like a thriller novel or action movie - with cliffhangers and chapter switches to separate teams working their own crisis-management strategies in different regions of Shelldorado, simultaneously - even those in the enemy camps! The tale is much more dynamic in its designs in the storytelling department, too, than SSMS-I (hee-hee...!), a better than decent trade-off for fewer individual character side quests. And it has one of the most incredible ironies I've ever witnessed in RPG series history, in my opinion, much, much more than a mere twist in the plot that connects directly to the original game's story. So, I have both games ordered from Japan now, complete with box and dox. In a few weeks I should be uploading manuals. I also see some strategy guides floating around for sale, probably chocked full of secrets, but with no one to translate them... Hmmm... |
Author: | SylarDean [ Fri Jun 12, 2015 4:16 am ] |
Post subject: | Re: SSmS 2 - Cheat Codes? |
Wildbill wrote: SSMS-II has a fantastic story. It's constructed like a thriller novel or action movie - with cliffhangers and chapter switches to separate teams working their own crisis-management strategies in different regions of Shelldorado, simultaneously - even those in the enemy camps! The tale is much more dynamic in its designs in the storytelling department, too, than SSMS-I (hee-hee...!), a better than decent trade-off for fewer individual character side quests. Agreed.. though.. MY theory on the ssms2 story is.. Spoiler! :
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Author: | Wildbill [ Fri Jun 12, 2015 5:15 am ] |
Post subject: | Re: SSmS 2 - Cheat Codes? |
SylarDean wrote: Wildbill wrote: SSMS-II has a fantastic story. It's constructed like a thriller novel or action movie - with cliffhangers and chapter switches to separate teams working their own crisis-management strategies in different regions of Shelldorado, simultaneously - even those in the enemy camps! The tale is much more dynamic in its designs in the storytelling department, too, than SSMS-I (hee-hee...!), a better than decent trade-off for fewer individual character side quests. Agreed.. though.. MY theory on the ssms2 story is.. Spoiler! :
Spoiler! :
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