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Post subject: Here we Go Again...
PostPosted: Thu May 21, 2015 11:10 pm 
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This didn't take long!

http://www.ocdreproductions.com/Super_Shell_Monsters_Story/p1560736_14104244.aspx


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Post subject: Re: Here we Go Again...
PostPosted: Thu May 21, 2015 11:54 pm 
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Wildbill wrote:

Sheesh! Capitalism, I suppose. It's how most of America was developed.


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Post subject: Re: Here we Go Again...
PostPosted: Fri May 22, 2015 8:24 am 
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I love the unimaginative font.

Is there something that can be done about this sites? It's bad enough they sell copyrighted material, but when they go the extra mile to steal others free work and not giving a s**t about it... Argh.

At least I can laugh at the bad design they create for some of the romhacks...

http://www.ocdreproductions.com/Super_M ... 04238.aspx
Each thing has it's own art style, wow.

http://www.ocdreproductions.com/Zelda,_ ... 15398.aspx
Yep, Link looks just like ingame! Thank god for Smash Bros renders.

http://www.ocdreproductions.com/Taloons ... 18324.aspx
Damn... Most of these are really really amateurish.


I don't know how I would react if I see something I did there. I'll take a look at the NES games, it may even end up happening, lol.


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Post subject: Re: Here we Go Again...
PostPosted: Fri May 22, 2015 12:15 pm 
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Maeson wrote:
Is there something that can be done about this sites? It's bad enough they sell copyrighted material, but when they go the extra mile to steal others free work and not giving a s**t about it... Argh.
.....
I don't know how I would react if I see something I did there. I'll take a look at the NES games, it may even end up happening, lol.
Well, here's one measure we could invoke. Will need to see what the rest of our group and fellow players think before uploading such as this.

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Post subject: Re: Here we Go Again...
PostPosted: Fri May 22, 2015 12:36 pm 
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Oh man, those "super sell-out monsters" make Cactus mad.

Seeing that this game doesn't takes itself very seriously, it could fit rather well. At least it made me laugh.


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Post subject: Re: Here we Go Again...
PostPosted: Sat May 23, 2015 6:27 am 
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I've been wondering, should we consider making releases under a specific software license so that our intentions are completely unambiguous?


The Devil takes notes from Lina Inverse? That sounds about right.

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Post subject: Re: Here we Go Again...
PostPosted: Sat May 23, 2015 12:16 pm 
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filler wrote:
I've been wondering, should we consider making releases under a specific software license so that our intentions are completely unambiguous?

How is that even possible at this point?


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Post subject: Re: Here we Go Again...
PostPosted: Sat May 23, 2015 4:28 pm 
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I believe all that would be required would be to add a copyright/copyleft statement to the distributed materials. The way we operate now, a Creative Commons license (http://creativecommons.org/licenses/) such as "Attribution-NonCommercial-NoDerivs CC BY-NC-ND" or "Attribution-NonCommercial-ShareAlike CC BY-NC-SA" might be most appropriate, unless we want to consider what open-source means in the context of this work, then we could consider GPL (http://www.gnu.org/licenses/).

There is information here on marking a work with a CC license: https://wiki.creativecommons.org/Markin ... CC_license

and specifically marking a derivative work:
https://wiki.creativecommons.org/Markin ... ative_work

I don't know if it would be appropriate to try to add it retroactively to previously release patches, but it could at least be added to future releases. As for the effect this has, whether or not repro makers follow the license it, 1. makes our intentions clear, and 2. technically gives us the right to sue a repro maker using our work outside of its license. As it stands now, not making our intentions clear could be seen as putting less liability on the repro maker.

Kind of like putting locks on your doors. It doesn't keep people from getting in, but it clarifies your intention to keep them out.


The Devil takes notes from Lina Inverse? That sounds about right.

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Post subject: Re: Here we Go Again...
PostPosted: Sat May 23, 2015 4:48 pm 
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filler wrote:
I believe all that would be required would be to add a copyright/copyleft statement to the distributed materials. The way we operate now, a Creative Commons license (http://creativecommons.org/licenses/) such as "Attribution-NonCommercial-NoDerivs CC BY-NC-ND" or "Attribution-NonCommercial-ShareAlike CC BY-NC-SA" might be most appropriate, unless we want to consider what open-source means in the context of this work, then we could consider GPL (http://www.gnu.org/licenses/).

There is information here on marking a work with a CC license: https://wiki.creativecommons.org/Markin ... CC_license

and specifically marking a derivative work:
https://wiki.creativecommons.org/Markin ... ative_work

I don't know if it would be appropriate to try to add it retroactively to previously release patches, but it could at least be added to future releases. As for the effect this has, whether or not repro makers follow the license it, 1. makes our intentions clear, and 2. technically gives us the right to sue a repro maker using our work outside of its license. As it stands now, not making our intentions clear could be seen as putting less liability on the repro maker.

Kind of like putting locks on your doors. It doesn't keep people from getting in, but it clarifies your intention to keep them out.
Heh, you really have the details well categorized, Matt!

About all I put out any more in readmes is that our patch contains all original work, that to use our material, I suggest a player order a Japanese game cart, find a way to preserve the game in backup form, and employ a number of devices to merge the backup image with our file so the game will be rendered in English. As long as a cart owner doesn't play the preserved (backup) image and the cart version simultaneously, legality should never be an issue.

In reality, we all know what many players do - and people who pirate patched ROMs into carts - And ROM site people who provide links to patched ROMs.

But these "corner-cutters" are doing people a disservice. Rarely is anyone considerate enough to stay on top of revisions. In the end, some flawed works flow into the mainstream for those who don't bother to download updated material from our site that maintains the patches.


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Post subject: Re: Here we Go Again...
PostPosted: Sun May 24, 2015 6:05 am 
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In the end it's just us stating our intentions. We can't control what other people do. Selling a rom without consent is still illegal as you point out.

If we want to fall back on that, and genuinely don't care what people do with our work, the other option is specifying a more lax CC license like "Attribution CC BY" or "Attribution-ShareAlike CC BY-SA".

Or just keep doing what we're doing. We miss out on those cool little logos though. ;)


The Devil takes notes from Lina Inverse? That sounds about right.

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