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Post subject: Deep Dungeon III released
PostPosted: Sun May 26, 2013 8:49 pm 
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Joined: Wed Oct 21, 2009 2:24 am
Posts: 215
Finished English translation, now I have released translation patches for the entirety of this dungeon-crawler series by Hummingbird.
This one was delayed because of frustrating hard difficulty, which I could attribute to a major original game bug.
http://www.romhacking.net/translations/1996/

Now, where to go?
I do have one longer outstanding RPG to finish for filler. ;)
Also, Maka-maka for SFC.
I know I also have two other FC RPGs in progress.
Ginga no Sannin aka The Milky Way Trio, a space exploration RPG that is mostly menu-based, a Nintendo port of an Enix PC game called Earth Fighter Raizer.
The Light of Indra, have to get back to that. Another early DQ clone by Kemco. Even if you haven't heard of this game, you have might have heard its music. For some reason, Kemco changed the music in Superman for the NES, putting this game's music in the North American version. So, I know there's going to be some people playing this game and wondering why they're hearing the Superman NES title music throughout the overworld. :D

And as well a couple action games to work on.


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Post subject: Re: Deep Dungeon III released
PostPosted: Mon May 27, 2013 3:13 am 
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KingMike wrote:
Now, where to go?
I do have one longer outstanding RPG to finish for filler. ;)

Heh, I'd love to see that one finished up. :) I'm still ready and willing to do the testing and editing on that one. I seem to remember I have an outstanding script for you as well. Now that I've gotten Aretha on SFC pretty much done maybe I can hit that next.

Congrats on Deep Dungeon btw. Localizing all 4 of them is quite an achievement!


The Devil takes notes from Lina Inverse? That sounds about right.

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Post subject: Re: Deep Dungeon III released
PostPosted: Mon May 27, 2013 6:37 am 
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Excellent job finishing the whole series. Congrats on the new release.


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Post subject: Re: Deep Dungeon III released
PostPosted: Tue May 28, 2013 1:59 am 
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Nice job Kingmike! I also must vote that you work on that longer RPG ;D


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Post subject: Re: Deep Dungeon III released
PostPosted: Tue May 28, 2013 2:41 pm 
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I recall Indra's text was probably like 95% done, a few things missing.
Most notably the enemy names.
The translator though only shows up very rarely on RHDN.
I guess if anyone is interested, I could share an image list I have, in the form of scans of a few pages of a guide book I have.
I think that's only one on the list I am definitely aware is missing text.


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Post subject: Re: Deep Dungeon III released
PostPosted: Sun Jun 23, 2013 11:36 pm 
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KingMike wrote:
I recall Indra's text was probably like 95% done, a few things missing.
Most notably the enemy names.
The translator though only shows up very rarely on RHDN.
I guess if anyone is interested, I could share an image list I have, in the form of scans of a few pages of a guide book I have.
I think that's only one on the list I am definitely aware is missing text.

Enemy names is probably something I can handle. If you have a list just post it or send it to me. If there are a bunch of screens or something, RHDNs forums might be the way to go.


The Devil takes notes from Lina Inverse? That sounds about right.

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Post subject: Re: Deep Dungeon III released
PostPosted: Mon Jun 24, 2013 6:21 am 
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I did post it on RHDN, over here. :)
The response was that the names are Pokemon-level puns.
http://www.romhacking.net/forum/index.p ... 525.0.html


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