ultpaladin wrote:
Sir Yoink,
First I want to say thanks for working on Dark Half, I always like to play old Enix RPGs. Second I noticed you were working on XBox 360 Indie games. What kind of games are you considering making other than the Dino Bite game? I wonder if the RPG Maker engine could ever be used with Indie games.
It's very early in development, nothing even close to playable yet, but I'm actually collaborating with a few other people to begin work on a 360 RPG. My s/o is in the graphics design field, and has a RPG script she's been working on for a long time. I've also got a good group of guys ready to work on the sound and music. Our first game (Dino-Bite) is more to get something out there next year and build a resume, but I'm hoping we can make our next game polished enough to submit it as an arcade release. As of right now, we're using the underlying stats framework and tile engine of Microsoft's XNA RPG kit, but I'm not happy with its sprite rendering and scaling. If I don't do something custom for it, the FlatRedBall engine is looking like a good replacement.
I would consider using it, but I haven't seen anything on a finished RPG Maker product that worked with the 360. Was that ever actually released?
Red Soul wrote:
Awesome ^.^ the game looks interesting so I'm glad its being worked on.
I just posted an update with the new font included about an hour ago.
Free-time permitting, I'd like to see it done sometime this year.