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Post subject: Magic Knight Rayearth GG
PostPosted: Thu Aug 02, 2018 4:45 am 
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Posts: 730
FYI: Supper and I have released our English language patch for Magic Knight Rayearth on the Game Gear. This includes a bunch of assembly hacks to expand menus and reallocate space for text. Combined with the great graphics work, and a hopefully competent script, we have what I think is a great little translation patch.

The game takes about 5 hours to complete, putting it on the short side for even a portable RPG. Supper has speculated that the game was cut short at the last moment, and I wouldn't be surprised since it was developed alongside the Saturn game, and in conjunction with the release of a branded console. As it is, it's a fun way to spend an afternoon, especially if you're a fan of the original manga/anime series.

I still need to update my projects page, but the patch is currently live at RHDN. There is also a preview video I posted a couple days ago on YouTube.


The Devil takes notes from Lina Inverse? That sounds about right.

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Post subject: Re: Magic Knight Rayearth GG
PostPosted: Thu Aug 02, 2018 5:21 am 
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Joined: Mon Oct 05, 2009 9:49 am
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Congratulations, glad to see you guys got it completed.


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Post subject: Re: Magic Knight Rayearth GG
PostPosted: Thu Sep 06, 2018 5:42 pm 
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Joined: Sat Jun 25, 2011 3:11 am
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Really cute game. Beat it in 3 hours but sometimes a nice little bite sized, simple rpg is just what the doctor ordered (especially after all these SRW games/Fire Emblem 3/other srpgs I've been playing as of late). Plus it was a nice appetizer (in a good way) to DDs Aretha/ AGs LaPlaces Demon releases this week!

You did a solid job with this.


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