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Post subject: Tengai Makyou Zero
PostPosted: Mon Oct 23, 2017 2:50 pm 
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Joined: Sat Oct 15, 2016 8:57 pm
Posts: 149
finally here.
https://www.romhacking.net/translations/3243/


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Post subject: Re: Far East of Eden Zero
PostPosted: Mon Oct 23, 2017 4:37 pm 
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Location: Korea
Yeah, we've had the news posted in another thread, but thanks for letting us know! I'm definitely looking forward to playing it, but G.O.D. writing comes first :(


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Post subject: Re: Tengai Makyou Zero
PostPosted: Mon Oct 23, 2017 5:18 pm 
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Fixed the title.


The Devil takes notes from Lina Inverse? That sounds about right.

My projects
RHDN Community DB


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Post subject: Re: Tengai Makyou Zero
PostPosted: Mon Oct 23, 2017 7:39 pm 
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Location: Oklahoma City
Nice release.


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Post subject: Re: Tengai Makyou Zero
PostPosted: Tue Oct 24, 2017 2:17 pm 
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having problems getting it to work on zsnes.
i'm using the gfx pak. without the translation patch, it works.
blank screen with the patch.
my crc32 is 0x1e327bd9 without header.

ideas?


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Post subject: Re: Tengai Makyou Zero
PostPosted: Tue Oct 24, 2017 2:25 pm 
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It won't work on ZSNES with the patch at all. You'd probably have to modify ZSNES entirely, and I don't even know if that's possible with this emulator. For now it only works correctly on bsnes and modified SNES9x, judging by what the people are saying.


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Post subject: Re: Tengai Makyou Zero
PostPosted: Tue Oct 24, 2017 2:52 pm 
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:cry:


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Post subject: Re: Tengai Makyou Zero
PostPosted: Tue Oct 24, 2017 4:25 pm 
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Yeah, really nobody should be using zsnes anymore... It's dead software, sadly. If you're apprehensive about having to get used to a new emulator, I saw this a while back https://www.smwcentral.net/?p=section&a=details&id=5681 I don't know how well you will be able to play TMZ, but I'm sure it would work with everything else.

Edit: Though, you could argue that ZMZ is dead software too... so... :lol:


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Post subject: Re: Tengai Makyou Zero
PostPosted: Tue Oct 24, 2017 4:36 pm 
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Who says you shouldn't be using ZSNES, you just shouldn't be using it for all games, I use it all the time :) In fact, I'm testing Minerva in it right now.


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Post subject: Re: Tengai Makyou Zero
PostPosted: Tue Oct 24, 2017 8:11 pm 
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Hi again. I'll copy a part of my first post on this forum in many months (due to focusing on retro video game research at DC & RHDN, I think some of you do know of my activities over there. Still a LOT to do!) down here below, regarding how to play TMZ and the additional English-translated packaging materials (Digital files):

Quote:
...
Also for everybody that wants an easy way to boot up Tengai Makyou Zero with the English patch and graphics files in an emulator, DougRPG has posted a couple links for a modified snes9x build (Compatible with TMZ) and older bsnes variant (v0.87). One more: DougRPG and some other users in the same forum thread also recommended Bsnes-Plus v073-3 for this game. Because it has a screenshot capture function, video filters, and lots of features (and back-porting of improvements from later bsnes versions).
I also read a rumour by another user in a forum thread for that game's translation project that there's a WIP snes v1.55 version in the works and that may include support for running TMZ with the added graphics files (.xml or .bml files. They have to be put in the same folder as the original ROM & renamed to that ROM's filename.).
The translated manual in digital files alone is amazing. See this post to download it and other translated materials in digital formats.

These links, especially those digital packaging files are kept here so that there's an easy way for people here to track down those download links and grab the files in case you don't have them or lost them.

I also wanted to add that after reading further replies in the big RHDN thread on that TMZ game's translation project that there are a number of other emulators besides the 3 examples mentioned above that can or will soon be able to play TMZ properly:
- snes9x GX (SNES emulator on Wii console)
- RetroArch (Also good for Xbox 360/PS3)
- SNES Classic Mini (Yes, apparently this is true! There's a GitHub page that hosts the codes/files for several emulators to be installed and played on that little tribute console!)


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