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Post subject: SylarDean's World Map Project!
PostPosted: Sun Nov 19, 2017 4:35 pm 
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Posts: 482
Location: U.K.
Hi guys, I thought I would create a new post to showcase and keep track of my 'World Map' editing projects for the Snes games you guys translate, and maybe a few others I work on.
I will repost maps I have previously worked on here so they can be listed here as I progress.. :)


These maps below were my first attempt at creating a new map from scratch, I didn't like the game's original map look so I took it upon myself to create one myself using the original as the main
layout. I used an internet online editing map creator software called.. Inkarnate. I think it took me around 3 hours total to get everything right in the new map.. I was very pleased with my first
attempt.

Shiki Eiyuuden - Original Map.
Spoiler! :
Image

Shiki Eiyuuden - Reworked Map.
Spoiler! :
Image


Well, being a Super Shell Monster's Story fanatic (thanks to Dynamic Designs) it was inevitable I would try to translate and rework the official SSMS-2 World Map for D-D ready for when they
decide to release their English patch for it. This World Map has been a challenge for me, having to deal with creases from the scanned picture, removing things such as the white square name
boxes and replacing them. This one is just about finished, all I need to do is find the name of that last cave and it is actually done.. YAY!

EDIT: This map according to WildBill is no longer nearly finished, lol, apparently there's loads more to be added to it now .. hahaha.

SSMS-2 - Original Map.
Spoiler! :
Image

SSMS-2 - Reworked Map, (Unfinished).
Spoiler! :
Image


Below is my newest map project as of 18/11/2017. Being that D-D are working on this translation now and are edging closer to the finish line I came across this World Map in the forums so decided
to give it a translation for them to release along with the translation when it is ready to go. The work is pretty much only just started so it's work in progress for the moment so I will post updates
and pictures below every now and then so you can follow the progress on it. As you will see by the second picture below that only the right side of the map and a little bit of the middle part has
been worked on so far.

Aretha 2 - Original Map.
Spoiler! :
Image

Aretha 2 - Work in progress.
Spoiler! :
Image


Been a while since I done any map work so with the release of the fantastic Snes game - Stories of Ihatovo in English I decided to make a world map as I played it.. I made one in colour and then a
second map edited to look like an old picture/photo. Both created on the 31/12/2018.

Ihatovo - Colour World Map.
Spoiler! :
Image


Ihatovo - Old Photo Style World Map.
Spoiler! :
Image


Image
Spoiler! :
Image
Secret of Evermore
Image
FF:MQ, SsmS1, DQ1+2, LoZ:TtQ, Xak, SoM, 3x3 Eyes, Young Merlin, Princess Minerva


Last edited by SylarDean on Mon Dec 31, 2018 7:48 pm, edited 2 times in total.

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Post subject: Re: SylarDean's World Map Project!
PostPosted: Mon Nov 20, 2017 12:16 am 
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This help? The other names are seas and continents. I can correlate them with my hand-annotated map but am pressed for time right now. We'll get to it...

Spoiler! :
Oh, the red dot on the island between Milbatos and Natal is the Shakra compound, a religious training settlement for females only. Men are prohibited.

Image


http://Image


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Post subject: Re: SylarDean's World Map Project!
PostPosted: Mon Nov 20, 2017 1:09 am 
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AH! that's great :) I can add in a few names in English once the map has been completely erased of that gibberish. I WAS wondering if those blue names were just continents and the name of the oceans.
I was thinking about leaving them as they were but IF they are actual areas you explore.. like a dungeon type area then I will change them to English, unless of course you also fight monsters in those areas
on the sea, then I will swap them to English as it will be easier to list monsters in areas.. I dunno.. up to you guys if you want them translated also or not.

OH! can you please spoiler those pictures? also another question.. which font type do you think that is used on the map? i'll try use the same cos it looks cool.


Image
Spoiler! :
Image
Secret of Evermore
Image
FF:MQ, SsmS1, DQ1+2, LoZ:TtQ, Xak, SoM, 3x3 Eyes, Young Merlin, Princess Minerva


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Post subject: Re: SylarDean's World Map Project!
PostPosted: Mon Nov 20, 2017 1:39 am 
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I think all areas named that correlate to a position on that map would be be nice having annotated. Any font you like will please me. Taskforce is good with fonts. Maybe he has some suggestions.

Here are all of the area names in the game text, for accuracy with the map. For reasons I won't go into now, you will not be able to place all of these names on that map.

Spoiler! :
; キサの村
.TEXT
Village of Kisa
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $00101495
; キサの村
.TEXT
Village of Kisa
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $0010149E
; ビフローグの森
.TEXT
Bee-frog Forest
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $001014AD
; ビフローグの森
.TEXT
Bee-frog Forest
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $001014BC
; ゼークト城
.TEXT
Zeckt Castle
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $001014C7
; 北の森
.TEXT
Northern Forest
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $001014CE
; ロゴス氷原
.TEXT
Logos Ice Field
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $001014D9
; コモの村
.TEXT
Village of Como
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $001014E2
; メディナムの塔
.TEXT
Tower of Medinam
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $001014F1
; グラの町
.TEXT
Town of Gura
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $001014FA
; グラの町
.TEXT
Town of Gura
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $00101503
; グラの町
.TEXT
Town of Gura
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $0010150C
; ジャブログ山
.TEXT
Mt. Jablog
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $00101519
; ジャブログ山
.TEXT
Mt. Jablog
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $00101526
; ジャブログ山
.TEXT
Mt. Jablog
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $00101533
; ネグラスの沼
.TEXT
Knee-grass Swamp
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $00101540
; 港町ルーワン
.TEXT
Loowan Port
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $0010154D
; イグアスの森
.TEXT
Iguas Forest
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $0010155A
; イグアスの森
.TEXT
Iguas Forest
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $00101567
; ミューリッツ
.TEXT
Mulintz Port
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $00101574
; バークシャーの森
.TEXT
Berkshire Forest
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $00101585
; バークシャーの森
.TEXT
Berkshire Forest
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $00101596
; レッド・ソー峡谷
; could be wrong here
.TEXT
Red Thaw Canyon
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $001015A7
; レッド・ソー峡谷
; could be wrong here
.TEXT
Red Thaw Canyon
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $001015B8
; ナムール山
.TEXT
Mt. Namool
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $001015C3
; ビハール港
.TEXT
Bihar Port
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $001015CE
; スーサの村
.TEXT
Sousee Village
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $001015D9
; アデン砂漠
.TEXT
Aden Desert
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $001015E4
; アジュートの塔
.TEXT
Tower of Argento
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $001015F3
; ミルバトス
.TEXT
Milbatos
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $001015FE
; サンファン
; San Juan?
.TEXT
San Juan Port
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $00101609
; ナタール
.TEXT
Natal Port
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $00101612
; シャクラ
.TEXT
Shakra
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $0010161B
; モルッカ島
.TEXT
Molucca Island
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $00101626
; ドラバト山
.TEXT
Dorabat Mountain
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $00101631
; 化石の谷
.TEXT
Fossil Valley
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $0010163A
; 死の谷
.TEXT
Death Valley
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $00101641
; 魔道器
.TEXT
Dark Arts Weapon
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $00101648
; 魔道器城
.TEXT
Dark Arts Castle
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $00101651
; 地の底
.TEXT
Bowels of the Earth
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $00101658
; ゼークト城
.TEXT
Zeckt Castle
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $00101663
; ゼークト城
.TEXT
Zeckt Castle
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $0010166E
; 沼地の神殿
.TEXT
Swamp Temple
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $00101679
; 洞窟の神殿
.TEXT
Mountain Temple
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $00101684
; 幻の島の神殿
.TEXT
Island Temple
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $00101691
; 峡谷の神殿
.TEXT
Valley Temple
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $0010169C
; 魔道器内部1F
.TEXT
Dark Arts Castle 1F
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $001016AB
; 魔道器内部2F
.TEXT
Dark Arts Castle 2F
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $001016BA
; 魔道器内部3F
.TEXT
Dark Arts Castle 3F
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $001016C9
; 魔道器内部4F
.TEXT
Dark Arts Castle 4F
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $001016D8
; 魔道器内部5F
.TEXT
Dark Arts Castle 5F
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $001016E7
; ポーの森
.TEXT
Po Forest
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $001016F0
; ポーの森
.TEXT
Po Forest
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $001016F9
; ベインの町
.TEXT
Bain Village
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $00101704
; 幻の島
.TEXT
Illusion Island
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $0010170B
; ベインの森
.TEXT
Bain Forest
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $00101716
; 魔道器外壁
;
.TEXT
Dark Arts Castle Wall
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $00101721
; 魔道器城
.TEXT
Dark Arts Castle
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $0010172A
; ゼークト城
.TEXT
Zeckt Castle
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $00101761
; ? ? ?
.TEXT
? ? ?
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $0010176C
; エルイモイ国
.TEXT
Land of Ellimoy
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $00101779
; ローガリア地方
.TEXT
Logalia Region
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $00101788
; パンゾ平原
.TEXT
Panzo Plains
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $00101793
; メセタ地方
.TEXT
Meseta Region
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $0010179E
; モーレスク地方
.TEXT
Moresk Region
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $001017AD
; アデン砂漠
.TEXT
Aden Desert
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $001017B8
; 北エルケシア
.TEXT
North Elkesia
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $001017C5
; 南エルケシア
.TEXT
South Elkesia
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $001017D2
; ホカ台地
.TEXT
Hoka Plateau
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $001017DB
; ナウル地方
.TEXT
Nauru Region
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $001017E6
; ガダハラ地方
.TEXT
Gadahara Region
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $001017F3
; サニキストス地方
.TEXT
Sanikistos Region
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $00101804
; ココット海
.TEXT
Kokott Sea
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $0010180F
; 北ロウル海
.TEXT
North Rowl Sea
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $0010181A
; 南ロウル海
.TEXT
South Rowl Sea
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $00101825
; ゼムラン海峡
.TEXT
Zemlan Strait
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $00101832
; ボフォート海
.TEXT
Bofort Sea
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $0010183F
; パフィン海
.TEXT
Puffin Sea
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $0010184A
; バーバレス海
.TEXT
Barbels Sea
.ENDT

;----------------------;
; ;
;----------------------;
; Offset: $00101857
; ユラ海
.TEXT
Yura Sea
.ENDT


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Post subject: Re: SylarDean's World Map Project!
PostPosted: Mon Nov 20, 2017 2:10 am 
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Hehe, might surprise you guys that I'd say this. However, text on maps and such doesn't really matter to me as long as it is readable. It bothers me more in games because of the not nice things old TV's do to thin fonts (especially white thin fonts). Now, I realize that 90%+ of people probably no longer have tube TV's, however being that the SNES is made for such TV's. I still like planning for them, not to mention I still want to accommodate everyone I can. Just make it readable - which means as long as its not news print or ghost text - and I'm happy.


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Post subject: Re: SylarDean's World Map Project!
PostPosted: Mon Dec 31, 2018 7:51 pm 
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Joined: Tue May 26, 2015 10:28 pm
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Location: U.K.
Another Snes map creation of mine, added on the first post.. for the game - Stories of Ihatovo.


Image
Spoiler! :
Image
Secret of Evermore
Image
FF:MQ, SsmS1, DQ1+2, LoZ:TtQ, Xak, SoM, 3x3 Eyes, Young Merlin, Princess Minerva


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