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About bsnes... http://dynamic-designs.us/d-dforum/viewtopic.php?f=35&t=4 |
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Author: | Draken [ Tue Oct 20, 2009 4:23 pm ] |
Post subject: | About bsnes... |
By the way RedSoul (and others)... I was able to convince byuu to "fix" (i.e. undo the crc check) bsnes save states. Now, we can finally do some great tests with that emulator. I plan on making a great deal of labeled states for Chaos Seed. They will hopefully making testing go much more smoothly. Link: http://board.byuu.org/viewtopic.php?f=3&t=325 |
Author: | Red Soul [ Tue Oct 20, 2009 7:16 pm ] |
Post subject: | Re: About bsnes... |
It seems the newest version of that works faster on anything but Windows, so if anyone is interested... I myself can't affort any more slowdown than I already get with it. |
Author: | Wildbill [ Tue Oct 20, 2009 8:32 pm ] |
Post subject: | Re: About bsnes... |
Unless someone says otherwise, I plan to make BSNES the recommended player for MA V1.01 (in the revise readme.doc). I wish I could find an easy way to snap screenies. Am I missing something? |
Author: | Bongo` [ Tue Oct 20, 2009 8:47 pm ] |
Post subject: | Re: About bsnes... |
Wildbill wrote: Unless someone says otherwise, I plan to make BSNES the recommended player for MA V1.01 (in the revise readme.doc). I wish I could find an easy way to snap screenies. Am I missing something? Yes, you aremissing somthing! The released patch! |
Author: | Red Soul [ Tue Oct 20, 2009 8:49 pm ] |
Post subject: | Re: About bsnes... |
Wildbill wrote: Unless someone says otherwise, I plan to make BSNES the recommended player for MA V1.01 (in the revise readme.doc). I wish I could find an easy way to snap screenies. Am I missing something? I'll give it a whirl and see if there is some sort of sub-menu for that. |
Author: | Red Soul [ Tue Oct 20, 2009 9:52 pm ] |
Post subject: | Re: About bsnes... |
Hm I couldn't find anything.... Tried several key combinations too to no avail |
Author: | Wildbill [ Tue Oct 20, 2009 10:52 pm ] |
Post subject: | Re: About bsnes... |
Bongo` wrote: Wildbill wrote: Unless someone says otherwise, I plan to make BSNES the recommended player for MA V1.01 (in the revise readme.doc). I wish I could find an easy way to snap screenies. Am I missing something? Yes, you aremissing somthing! The released patch! Dad-gum, I can't put down the Slayers inserter long enough to finish My MA V1.01 work... You've created another monster, hee-hee...! |
Author: | Red Soul [ Mon Jan 11, 2010 11:58 pm ] |
Post subject: | Re: About bsnes... |
I decided to put this here since I figured it would be wasteful to do so anywhere else. I'm sorry for my hiatus everyone, I had computer problems and had to reformat. Thankfully all the work files are intact, but still it took a few days to put everything back in place Anyway...back to business eh? |
Author: | Wildbill [ Tue Jan 12, 2010 4:32 am ] |
Post subject: | Re: About bsnes... |
Red Soul wrote: I decided to put this here since I figured it would be wasteful to do so anywhere else. I've never seem you waste a single motion, amigo. You and Bongo` are the hardest working dudes in the hemisphere!
I'm sorry for my hiatus everyone, I had computer problems and had to reformat. Thankfully all the work files are intact, but still it took a few days to put everything back in place Anyway...back to business eh? |
Author: | Red Soul [ Tue Jan 12, 2010 11:39 am ] |
Post subject: | Re: About bsnes... |
We do what we can eh? I'll check the MA issues Novalia Spirit brought up today, since I already sent the Feda files to TF. I was thinking it would be nice to add the emblem chart to the final release, what do you guys think? |
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