filler wrote:
Wildbill wrote:
filler wrote:
4. Don't you want a carry a joint status in their archives with Slayers?
Certainly. I don't want to take credit away from anyone. Just trying to determine if these groups have kind of
evolved into D-D. I'm starting to feel that for historical purposes these should probably be left alone considering that when they were completed the group was called something other than D-D.
The only thing that nags at me is if say someone is looking for the group that did FEDA for instance, and looks for Magic Destiny only to find it doesn't exist anymore, should there be some kind of common path for them to be able to find D-D? Actually I have a good idea! Would it not be appropriate to simply edit the description on projects that were done by historical groups but are currently considered as D-D projects to say at the bottom "This project is currently maintained by Dynamic Designs" and provide a link?
I am just speaking for myself, but my old "group" Destiny Translations was just a place to park myself for a while and fiddle around with HTML. As I said, it's mainly about the games to me, not the "groups" except in the sense that some of the people in the groups become like brothers and sisters.
On the other hand, Taskforce, Akujin, Draken, I, and others who worked on those "salad" days games actually saw fewer dramatic successes back then than during the most recent two year period. You see, those "old days" were learning years for all of us and turbulent times of growing pains for others. Even though we celebrated fewer big triumphs in the beginning, our excitement levels remained high.
Personally, I had a really hard time letting go of Magic-Destiny, but without the new D-D name and the new core group that came with it, the remnants of the old Magic Destiny would be nowhere today. So, to me, D-D is now indistinguishable from M-D or Destiny Translations, the latter seeming more and more like a dreamlike memory.
No, I cannot envision D-D as "database maintainers", Somehow, I feel that diminishes us. I see D-D more as an evolution that embodies the short-lived Camelot spirit of the old CTC.
Again, my main point is that D-D and its friends have been creating new games, one after the other. That makes us vitally alive in the present. Moreover, our association in joint projects brings everyone new friends, and it expands the level of joys we can bring to ourselves and share with other game lovers. Yes, it is the spirit of giving and sharing without any expectation of monetary compensation that I believe makes us special and sets us aside.
(BTW, Matt, the fundraise to which I contributed was for a friend of yours who suffered a tragedy, not for personal gain. That makes all the difference in the world.)
The other fellows need to weigh in on this, but as far as I am concerned, Matt, you can go ahead and restructure that mess called "community archives" on behalf of all of us, any way that seems logical.
I am happy you have been part of us, Matt - and we a part of your operation. I hope we will all stick together, somehow, for even more fun in the future. That's the purpose of doing this, after all.