Okay, I have a nomination from a fellow RPG-lover that I have finally had time to research a little bit. His name is Jeff C., the game is called (SFC) "Dark Kingdom", and and here is what he had to say about it:
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"I have another translation suggestion for you. This is the last one for quite a while because I don't want to give you guys too much work. This is a JRPG where instead of joining the forces of good, you actually join the forces of evil! Here is the summary from Moby Games: Dark Kingdom lets you experience a traditional story of a Japanese RPG from "the other side". In this game, you play the role of a mercenary named Gene Dorman. Instead of becoming a world-saving paladin, Gene joins forces with the Demon King himself! He offers his services to him and receives from him various assignments. Gene doesn't yet know that fate will make his path cross with that of the "good" hero Lux, with whom he shares a mysterious connection...
Gene must complete the missions of the Demon King in a specified order, and each time he completes a mission, his rank raises, allowing him access to higher levels of the hierarchy of the Demon King Castle, new abilities, etc. Other servants of the Demon King join him on his mission, and fight together with him as a party. The battles are turn-based and are viewed from first-person perspective. The game has an internal clock with day and night cycle."
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I watched a Youtube intro
https://www.youtube.com/watch?v=oNbXmwSjLnw and battle for this game. A lot seems to happen setting up the battle, but it's a classic turn-based RPG with a little bit of a 7th Saga feel to it. Guess who has done the FAQ. Why Ritchie, of course! Here's is his very short introduction:
"A peculiar story where the player becomes a character on the Evil Empire side
and takes revenge on man. In combat, the swing meter battle of a new system
is adopted, and the usual special attack method of two other types of magic
attack is prepared."
Here is my only reservation: If the main character serves Evil from beginning to end, I'm not sure I would enjoy working on the story. But if some form of redemption occurs before the end, this appears right down my alley. If the game is hackable and we can dump a script, and get a basic insertion system cobbled together, I would be happy to translate the intro and get the game going enough to see what's up, as Richie did not say much about the story in his FAQ.
It's up to the group whether we want to consider latching onto this, but I would need someone knowledgeable enough in Japanese to investigate the late stages of the game and see if the conclusion turns away from this "Dark Kingdom" prevailing at the end.
And this part of what an author on Wikipedia had to say:
The mention of a character named Lux suggests a 7th Saga connection and possible redemption for the main player called Gene.
Edit: Jeff has also requested we take a look at SFC Verne World. I did, and it's a turn-based RPG by BanPresto, about a kid in an amusement world setting where everything goes awry. Verne World looks interesting. Of the two, the look and feel of Dark Kingdom is closer to my preferred type.
Ritchie has done the Verne World FAQ, and this is his short intro:
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About the game
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The stage is a huge theme park "Verne World" composed of seven islands. An
earthquake occurs on the day of the opening of the park, and the control
system inside the park collapses. The story where You goes to look for his
parents who became missing because of that influence.
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