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Post subject: Daikai 2
PostPosted: Sun Apr 27, 2014 4:36 pm 
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Joined: Wed Oct 21, 2009 2:24 am
Posts: 215
Awesome news to hear you're working on the second Daikaiju Monogatari 2!

But I think the ingame clock expires this year if I remember right SO GUYS YOU GOTTA HURRY BEFORE THE MOON FALLS! :D


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Post subject: Re: Daikai 2
PostPosted: Mon Apr 28, 2014 12:09 am 
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Joined: Tue Oct 20, 2009 11:37 pm
Posts: 443
I didn't realize this game had another sequel in the series. Glad to see you pick it up.


Winston Churchill in response to forming an alliance with the Soviet Union during World War 2:
If Hitler invaded Hell I would make at least a favorable reference to the devil in the House of Commons


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Post subject: Re: Daikai 2
PostPosted: Mon Apr 28, 2014 2:35 am 
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Location: Korea
The in-game clock will expire this year? I wonder what happens to the game after that point...


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Post subject: Re: Daikai 2
PostPosted: Mon Apr 28, 2014 3:04 am 
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Draken wrote:
The in-game clock will expire this year? I wonder what happens to the game after that point...
Appears the main game will always function. Anyway, I just increased my year in the Japanese version from 1996 to 2099 and can pick any year in between. Looks like the game clock will need major assembly work for our English version. I just tried some basic game clock settings translations, and the English game either corrupted or froze. If that clock and the other game settings menus were working, I could make a nice video from the very beginning of the game - straight through until just before the first battle.

Excerpts from Arcadia's FAQ...

---1. PLG System
When you first start the game, it will ask you to set the date and
time. This time is independant of the saved games. Once you set
the time, the only way to reset it is to delete all the saved
games and reset.

This time has nothing to do with the main story. There
are side events that only take place at certain times of day, but
the main story can be done at any time.


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