Musashi wrote:
Since I'm still catching up, might I ask what have been some of the more memorable moments or accomplishments to hit since the 2001/2002?
Well, speaking for myself,
Cave Story ended up being pretty gigantic. Aside from that, though? Front Mission: Gun Hazard, the new versions of Live-A-Live and Rudra no Hihou, the first two SNES Shin Megami Tensei titles, a handful of Super Robot War titles (including a massive one for the PS1), LUNAR for gamegear, the mostly-complete Star Fox 2 prototype, Metal Max Returns, Shiren the Wanderer, Mystic Ark (of which DD has their own version), Clock Tower, a couple of Kunio games... hell, there's not much on my list I *don't* consider important or memorable in some fashion or other. And with a little luck, a lot of sweat, and me working on fixing up my own slightly tweaked psychology, this year could be huge for AGTP in ways it hasn't ever been before. Can't say more than that for now though.
For others? There's Tales of Phantasia and Star Ocean, there's Dual Orb 2 and Wozz, there's Arabian Nights and Energy Breaker, Radical Dreamers and Famicom Detective Club 2, Persona 2 Sin and (at long last, just a few weeks ago) Cless's version of Tales of Phantasia PS1, Der Langrisser and the Phantasy Star 2 visual novels, Policenauts and SaGa 2 DS, Wonder Project J and WPJ2... Hell, XSeed even purchased Deuce's translation of Ys: Oath in Felghana for an official PSP and PC release. It's been quite the decade. And yeah, definitely Mother 3.