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Post subject: Re: Character Status screen freezing.
PostPosted: Tue Jul 13, 2010 7:51 pm 
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Joined: Tue Oct 20, 2009 6:55 pm
Posts: 844
What an odd bug, I've never had this happen, although I used SnesGT and and BSNES for most of the playtest phase.
It could have to do with Zsnes' screen drawing issues with this particular game or Slayers' on quirkness I suppose.
On that note, I've taken a look at their forums recently and it seems a major overhaul is in the works. Hopefully it will remedy the problems the current versions have.
I will try and reproduce the problem to see if it happens on cycle accurate emus, but since no one else has reported them yet, it may be an isolated case.

Edit: After testing on BSNES and SnesGT I'm forced to believe it is an emulation bug related to Zsnes. It doesn't seem to occur on Snes9x under
identical parameters.


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