https://www.dynamic-designs.us http://dynamic-designs.us/d-dforum/ |
|
I found a text glitch early on in the game http://dynamic-designs.us/d-dforum/viewtopic.php?f=26&t=121 |
Page 1 of 9 |
Author: | CRV10 [ Mon Mar 22, 2010 12:34 am ] |
Post subject: | I found a text glitch early on in the game |
First off, I want to thank you nice folk for this Fan Translation patch for the game I'm also a big fan of the Anime back in the day & just like with the Sailormoon & Rayearth games, I highly consider this Slayers RPG as an awesome gem Anyway, I started playing as soon as I found out via RHDN about this patch & let me tell you that I love how you did the fan translation. However, as there is yet to be a "bugs report" topic on this section, I decided to put this one up as I found one early on. It's when you "find" & speak to the fortune teller/soothesayer at Johannes town. As soon as you speak to her, her dialogue gets smooshed in with the "yes & no" option to her question if you want your fortune told: If you need information on which emulator I got this bug, it's the latest version of snes9x, version 1.52. |
Author: | Wildbill [ Mon Mar 22, 2010 1:01 am ] |
Post subject: | Re: I found a text glitch early on in the game |
CRV10 wrote: First off, I want to thank you nice folk for this Fan Translation patch for the game We expected some more of these occurrences. During testing, we tried to trigger every combination of encounters and variables, but our team is small in number. If it's not too much trouble, could you please upload a save-state just prior to encountering the fortune teller in this scene? Also, did your text break up this way on your PC? We appreciate your time and this report.
I'm also a big fan of the Anime back in the day & just like with the Sailormoon & Rayearth games, I highly consider this Slayers RPG as an awesome gem Anyway, I started playing as soon as I found out via RHDN about this patch & let me tell you that I love how you did the fan translation. However, as there is yet to be a "bugs report" topic on this section, I decided to put this one up as I found one early on. It's when you "find" & speak to the fortune teller/soothesayer at Johannes town. As soon as you speak to her, her dialogue gets smooshed in with the "yes & no" option to her question if you want your fortune told: If you need information on which emulator I got this bug, it's the latest version of snes9x, version 1.52. |
Author: | Red Soul [ Mon Mar 22, 2010 1:16 am ] |
Post subject: | Re: I found a text glitch early on in the game |
It is most likely an emulation rendering issue, but it would be a nice touch if we could fix that when 1.01 is released. That said, I'll be glad to test once the savestate becomes avaliable just so the issue's origin can be established. |
Author: | Bongo` [ Mon Mar 22, 2010 1:30 am ] |
Post subject: | Re: I found a text glitch early on in the game |
Red Soul wrote: It is most likely an emulation rendering issue, but it would be a nice touch if we could fix that when 1.01 is released. That said, I'll be glad to test once the savestate becomes avaliable just so the issue's origin can be established. Good, he's using Snes9x. I believe the debugger supports that version. |
Author: | Bongo` [ Mon Mar 22, 2010 1:34 am ] |
Post subject: | Re: I found a text glitch early on in the game |
CRV10 wrote: First off, I want to thank you nice folk for this Fan Translation patch for the game I'm also a big fan of the Anime back in the day & just like with the Sailormoon & Rayearth games, I highly consider this Slayers RPG as an awesome gem Anyway, I started playing as soon as I found out via RHDN about this patch & let me tell you that I love how you did the fan translation. However, as there is yet to be a "bugs report" topic on this section, I decided to put this one up as I found one early on. It's when you "find" & speak to the fortune teller/soothesayer at Johannes town. As soon as you speak to her, her dialogue gets smooshed in with the "yes & no" option to her question if you want your fortune told: If you need information on which emulator I got this bug, it's the latest version of snes9x, version 1.52. Isn't there a 'Cursor' Missing in that picture? W/B, you think the cursor is overwritting the text and messing it up or is it some thing else? |
Author: | Red Soul [ Mon Mar 22, 2010 1:37 am ] |
Post subject: | Re: I found a text glitch early on in the game |
Yeah there should be an arrow cursor there. I noticed such thing happened before when using Snes9x in my initial playthrough. |
Author: | ultpaladin [ Mon Mar 22, 2010 1:42 am ] |
Post subject: | Re: I found a text glitch early on in the game |
I think the issues with this might have been introduced with the new shadowing on the font. I do remember talking to the fortune teller on the old patches on both of my playthroughs without any issue during beta-testing but I think on my second playthrough I was already past this point before the introduction of the shadow font. I went back to an old save state with one of the newer .99 files and it is glitchy for me too although not in the same way. The Yes/No option is below the text but the cursor points 2 lines above. I have a picture of it along with a save state if anyone wants it. I did just download version 1.0 and patched it but it doesn't work on SNES9x 1.51 for me. Could it be a header thing? But I'm going to try BSNES when I have my laptop back. |
Author: | Wildbill [ Mon Mar 22, 2010 1:43 am ] |
Post subject: | Re: I found a text glitch early on in the game |
Wildbill wrote: CRV10 wrote: First off, I want to thank you nice folk for this Fan Translation patch for the game We expected some more of these occurrences. During testing, we tried to trigger every combination of encounters and variables, but our team is small in number. If it's not too much trouble, could you please upload a save-state just prior to encountering the fortune teller in this scene? Also, did your text break up this way on your PC? We appreciate your time and this report.I'm also a big fan of the Anime back in the day & just like with the Sailormoon & Rayearth games, I highly consider this Slayers RPG as an awesome gem Anyway, I started playing as soon as I found out via RHDN about this patch & let me tell you that I love how you did the fan translation. However, as there is yet to be a "bugs report" topic on this section, I decided to put this one up as I found one early on. It's when you "find" & speak to the fortune teller/soothesayer at Johannes town. As soon as you speak to her, her dialogue gets smooshed in with the "yes & no" option to her question if you want your fortune told: If you need information on which emulator I got this bug, it's the latest version of snes9x, version 1.52. We will likely release V1.01 in about two weeks, after players have ample opportunities to find any more undetected issues. Again, thank you for starting this thread. After 24 hours, I was beginning to worry that we had created a perfect game! We will also enjoy hearing your further impressions on game play as you proceed. BTW, are you an anime fan, an RPG-lover, or both? |
Author: | Red Soul [ Mon Mar 22, 2010 1:47 am ] |
Post subject: | Re: I found a text glitch early on in the game |
ultpaladin wrote: I think the issues with this might have been introduced with the new shadowing on the font. I do remember talking to the fortune teller on the old patches on both of my playthroughs without any issue during beta-testing but I think on my second playthrough I was already past this point before the introduction of the shadow font. I went back to an old save state with one of the newer .99 files and it is glitchy for me too although not in the same way. The Yes/No option is below the text but the cursor points 2 lines above. I have a picture of it along with a save state if anyone wants it. I did just download version 1.0 and patched it but it doesn't work on SNES9x 1.51 for me. Could it be a header thing? But I'm going to try BSNES when I have my laptop back. Just thought I'd point out the rom should be headerless, if that helps. |
Author: | Wildbill [ Mon Mar 22, 2010 1:50 am ] |
Post subject: | Re: I found a text glitch early on in the game |
Bongo` wrote: CRV10 wrote: First off, I want to thank you nice folk for this Fan Translation patch for the game I'm also a big fan of the Anime back in the day & just like with the Sailormoon & Rayearth games, I highly consider this Slayers RPG as an awesome gem Anyway, I started playing as soon as I found out via RHDN about this patch & let me tell you that I love how you did the fan translation. However, as there is yet to be a "bugs report" topic on this section, I decided to put this one up as I found one early on. It's when you "find" & speak to the fortune teller/soothesayer at Johannes town. As soon as you speak to her, her dialogue gets smooshed in with the "yes & no" option to her question if you want your fortune told: If you need information on which emulator I got this bug, it's the latest version of snes9x, version 1.52. Isn't there a 'Cursor' Missing in that picture? W/B, you think the cursor is overwritting the text and messing it up or is it some thing else? |
Page 1 of 9 | All times are UTC [ DST ] |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |