https://www.dynamic-designs.us
http://dynamic-designs.us/d-dforum/

Lodoss Ailment Help
http://dynamic-designs.us/d-dforum/viewtopic.php?f=25&t=541
Page 1 of 2

Author:  Bongo` [ Fri Aug 23, 2013 2:47 am ]
Post subject:  Lodoss Ailment Help

毒 - Poison
麻 - Hemp ???
気 - Qi ???

These are three symbols that rep ailments out of battle.
I only know what the top one means. Any help would be appreciated!

Author:  Draken [ Fri Aug 23, 2013 3:50 am ]
Post subject:  Re: Lodoss Ailment Help

毒 - Poison
麻 - Hemp/Cannabis/Linen (Could the character be "Stoned" or "High" or "Rocking his balls off" hehe. Edit: paralysis; palsy; numbness; stupor
気 - Spirit/Mind/Heart (If it's a status ailment, it looks like it's something that affects mood... Moody, Depressed, Down, Blue, Sad, Anxious) Edit: faint, swoon

Hopefully someone with better ability will come along soon ;)

Author:  ChronoMoogle [ Fri Aug 23, 2013 10:00 am ]
Post subject:  Re: Lodoss Ailment Help

Bongo` wrote:
毒 - Poison
麻 - Numb
気 - Floating/Spirited (depending on context)

Author:  Bongo` [ Sat Aug 24, 2013 3:16 am ]
Post subject:  Re: Lodoss Ailment Help

Thanks for the response, people. I looked at the FAQ and didn't see any ref to those kanji. Though I did scan really quickly in my search but found nothing that stood out.

Author:  Red Soul [ Wed Aug 28, 2013 8:52 pm ]
Post subject:  Re: Lodoss Ailment Help

ChronoMoogle wrote:
Bongo` wrote:
毒 - Poison
麻 - Numb
気 - Floating/Spirited (depending on context)


Looking at those and considering how status effects seem to behave in the game,
I'd say poison, numb and cheer would be good approximations
(there is a specific ability that has with war cries and ups attack).

Depending on the length avaliable, I will try to come up with adequate synonyms

Author:  taskforce [ Wed Aug 28, 2013 10:05 pm ]
Post subject:  Re: Lodoss Ailment Help

How about Rally. Short and more of a war term. Rally the troops.

Author:  Garrett [ Wed Aug 28, 2013 10:53 pm ]
Post subject:  Re: Lodoss Ailment Help

I'd make icons for those ailments if screen space is tight, which it probably is.

Author:  Red Soul [ Thu Aug 29, 2013 1:40 am ]
Post subject:  Re: Lodoss Ailment Help

taskforce wrote:
How about Rally. Short and more of a war term. Rally the troops.


Good idea, TF. If short words fit, then we'll go with that; otherwise, we'll need your talent to develop icons, as Garrett suggested. If push comes to shove we'll use initials and make a proper note in the readme to better orient players.

Author:  Bongo` [ Thu Aug 29, 2013 2:52 pm ]
Post subject:  Re: Lodoss Ailment Help

The space will only fit a 16x16 tile. So either Icons, or I try and realign the 16x16 to be a 32x8 linear tile. Easier to squishy tile those.

Author:  KingMike [ Wed Sep 04, 2013 1:10 am ]
Post subject:  Re: Lodoss Ailment Help

Looking at my manual scan, they do seem to be Poison (どく), Paralysis (まひ) and Faint (きぜつ).

Page 1 of 2 All times are UTC [ DST ]
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/