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Post subject: Re: Things We Missed... *Slight Spoilers*
PostPosted: Sat Apr 19, 2014 2:49 am 
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Some of the text on two of the senju's info page overlap into the next window (also, are those question marks meant to be there?)

Attachment:
Chaos Seed.000.png
Chaos Seed.000.png [ 32.17 KiB | Viewed 15859 times ]

Attachment:
Chaos Seed.001.png
Chaos Seed.001.png [ 33.08 KiB | Viewed 15859 times ]


edit: also, I just noticed that weird background around the DEF row in those pictures. It seems that it appears when I get info on Taishan Fang, then sticks around until I close the window completely. Getting info on Yaotuo Xian has a similar though smaller effect. All the others seem fine.
This doesn't happen when I try it without the patch.

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Post subject: Re: Things We Missed... *Slight Spoilers*
PostPosted: Sat Apr 19, 2014 4:09 am 
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Wow thanks a lot! This will get fixed for the next release. Some descriptions had to be shortened as they were bleeding into the VRAM causing graphical issues.


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Post subject: Re: Things We Missed... *Slight Spoilers*
PostPosted: Sat Apr 19, 2014 6:51 am 
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I've found another line of garbled text in scenario 4. It's a screen shot, along with a .srm and a .zst save for Zsnes.

Attachment:
CS bug report.rar [141.28 KiB]
Downloaded 878 times


I had also seen a few more of those random "cave attack" ones as well, but I forgot to take a screen shot of those...

Edit: I also encountered a strange bug after beating the boss in scenario 4. Scenario 5 did not appear in the save slot after the credits...


"Truly, if there is evil in this world, it lies within the heart of mankind."
- Edward D. Morrison (Tales of Phantasia)


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Post subject: Re: Things We Missed... *Slight Spoilers*
PostPosted: Sat Apr 19, 2014 7:58 am 
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Thanks for missing line break error Recca! It's an easy fix. Sadly, those cave messages are not :(

As per Scenario 5 not appearing, that's probably NOT a bug. Not all endings unlock the next chapter of the game. ;)


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Post subject: Re: Things We Missed... *Slight Spoilers*
PostPosted: Sat Apr 19, 2014 9:10 am 
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As Draken says, advancedment of the story requires specific endings (although all of them help piece the overall story together, so everything makes more sense if you can trigger as many ends as you are able, not just the required ones).


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Post subject: Re: Things We Missed... *Slight Spoilers*
PostPosted: Sat Apr 19, 2014 11:31 am 
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@delimew: Do you remember anything from the description for Yaotua Xian? I'm having difficulty maxing out my Summon Room to test out if I've fixed the graphical errors or not :)


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Post subject: Re: Things We Missed... *Slight Spoilers*
PostPosted: Sat Apr 19, 2014 12:20 pm 
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OOhhh! Vram corruption! If there is a ZST file available, I can tell you up to what letter in those screens the text routine can draw and still be safe. This game continues to taunt me! >:(


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Post subject: Re: Things We Missed... *Slight Spoilers*
PostPosted: Sat Apr 19, 2014 12:36 pm 
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After testing it out with other Senju, it looks like they can handle around 80 letters or so. I tested out most of the Senju, but I never was able to Max out my Summon Room to see all descriptions for every possible one.


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Post subject: Re: Things We Missed... *Slight Spoilers*
PostPosted: Sat Apr 19, 2014 1:32 pm 
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I never got those Senjuu since they needed a very high Summon Room level I wasn't able to get. (my usual strategy was not to make the defense very strong but fighting skillfully myself and create a very good Feng Shui flow to get a fast and good energy harvest) So you can probably blame us betatesters for this :oops:


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Post subject: Re: Things We Missed... *Slight Spoilers*
PostPosted: Sat Apr 19, 2014 2:04 pm 
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No, no, I only blame myself. :) With the hundreds and hundreds if not thousands of hours, I should have seen them (and those items I never saw either). But hey! There are always gamers out there who will be better, right?


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